Difference between revisions of "PlayGamebryoAnimation - ObjectReference"

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imported>Qazaaq
(animation category)
 
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DoorRef.PlayGamebryoAnimation("Forward", afEaseInTime = 1.0)
DoorRef.PlayGamebryoAnimation("Forward", afEaseInTime = 1.0)
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== Notes ==
Gamebryo animations do not persist through a game load.


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
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