ReloadScript

Reloads the specified Papyrus script, which the game will immediately start using.

SyntaxEdit

ReloadScript <script>

ParametersEdit

  • Script: The script to reload.

ExamplesEdit

ReloadScript MQ101Script
ReloadScript "SomeNamespace:SomeScript"

NotesEdit

This behaves as if you had saved your game, quit, made your changes to the script, and then re-loaded your save. Except without actually requiring you to do all that. As such, it follows the same rules that the save/load system does.

In order to specify a script with a namespace, you must surround the script in quotes.

See AlsoEdit

Save File Notes (Papyrus)