Difference between revisions of "RemoveAllItems - ObjectReference"
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imported>RobinHood70 |
imported>Illyism (→Notes) |
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Game.GetPlayer().RemoveAllItems(abKeepOwnership = true) | Game.GetPlayer().RemoveAllItems(abKeepOwnership = true) | ||
</source> | </source> | ||
== Notes == | |||
*The calling object and akTransferTo must be loaded. | |||
*If akTransferTo is not loaded in memory, for example if not persisted and in an unloaded cell, the items will be deleted instead. | |||
*If (akTransferTo = None) is specified, the container will silently clear/empty/remove all contents. | |||
== See Also == | == See Also == |