Difference between revisions of "RemoveItem - ObjectReference"

257 bytes added ,  08:21, 25 September 2016
m
→‎Notes: This function, like its Skyrim counterpart, will remove the first instance of a item if said item is the same type. This is usually the item you have equipped.
imported>Goggle
m (The issue lies with the OnItemAdded Event and not RemoveItem.)
imported>Goggle
m (→‎Notes: This function, like its Skyrim counterpart, will remove the first instance of a item if said item is the same type. This is usually the item you have equipped.)
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*Keywords and components in FormLists are supported as well, including mixed base objects, keywords, and components.
*Keywords and components in FormLists are supported as well, including mixed base objects, keywords, and components.
*Removing items by component does not scrap the items like extracting components via the workshop does, it simply removes the item itself (and which item is removed if multiple items have the specified component is non-deterministic). If you want to scrap, use [[RemoveComponents - ObjectReference|RemoveComponents]]
*Removing items by component does not scrap the items like extracting components via the workshop does, it simply removes the item itself (and which item is removed if multiple items have the specified component is non-deterministic). If you want to scrap, use [[RemoveComponents - ObjectReference|RemoveComponents]]
*The function seems to have a preference for equipped items. Or if not equipped items then the first instance of the item that's in inventory (which is the same thing, since when you equip something, it's the first instance of the object in the inventory).


== See Also ==
== See Also ==
Anonymous user