Difference between revisions of "Script File"
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'''File Extension:''' <code>.psc</code>, <code>.pas</code>, <code>.pex</code>, <code>.ppj</code>, <code>.log</code> | |||
'''File Extension:''' <code>.psc</code>, <code>.pas</code>, <code>.pex</code> | == Files == | ||
=== Source === | |||
A <code>.psc</code> file contains papyrus source code. | |||
=== Assembly === | |||
A <code>.pas</code> file contains papyrus assembly. | |||
=== Executable === | |||
A <code>.pex</code> file is executed by the game. | |||
=== Project === | |||
A <code>.ppj</code> file is used with the papyrus compiler. | |||
=== Log === | |||
A <code>.log</code> file is used to write Papyrus runtime information to disk for debugging purposes. | |||
==Tooling== | == Tooling == | ||
* | *[[Creation Kit]] | ||
*[[Text Editors]] | |||
*[[Papyrus Compiler]] | |||
*[[Papyrus Assembler]] | |||
*[[Papyrus Profile Analyzer]] | |||
*[[Papyrus Stack Dump Analyzer]] | |||
*There are community software projects that provided tooling for working with scripts. | *There are community software projects that provided tooling for working with scripts. | ||
== See Also == | == See Also == | ||
*[[:Category: | *[[Script File Structure]] | ||
*[[Papyrus Projects]] | |||
*[[:Category:Game Files|Game Files Category]] | |||
[[Category:Editor Reference]] | |||
[[Category:Papyrus]] | |||
[[Category:Game Files]] |