Editing Scripting MagicEffect
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 45: | Line 45: | ||
; It's important leave this event block in so that effectTarget gets cleaed out of the memory when the effect completes. It can also be used to add any final effects | ; It's important leave this event block in so that effectTarget gets cleaed out of the memory when the effect completes. It can also be used to add any final effects | ||
Event OnEffectFinish(Actor akTarget, Actor akCaster) | Event OnEffectFinish(Actor akTarget, Actor akCaster) | ||
akEffectTarget = None ; This isn't the target | akEffectTarget = None ; This isn't the actual target, just our temporary variable keeping the actor reference. Maintaining references in variables can cause them to persist, it's a good habit to confirm they aren't being kept when no longer needed. | ||
EndEvent | EndEvent | ||