SetFactionOwner - ObjectReference

Member of: ObjectReference Script

Sets the faction as the owner of this object.

SyntaxEdit

Function SetFactionOwner(Faction akFaction, bool abNoCrime = false) native

ParametersEdit

  • akFaction: The Faction to set as this object's owner.
  • abNoCrime: Defaults to false. If true, taking this item is not considered a crime despite ownership.

Return ValueEdit

None.

ExamplesEdit

; Set the empire as owning the walker
WalkerProperty.SetFactionOwner(EmpireFactionProperty)


; Set the empire as owning the walker, but it's not a crime if anyone outside the faction takes it.
WalkerProperty.SetFactionOwner(EmpireFactionProperty, true)

See AlsoEdit