SetFactionOwner - ObjectReference
Member of: ObjectReference Script
Sets the faction as the owner of this object.
SyntaxEdit
Function SetFactionOwner(Faction akFaction, bool abNoCrime = false) native
ParametersEdit
- akFaction: The Faction to set as this object's owner.
- abNoCrime: Defaults to false. If true, taking this item is not considered a crime despite ownership.
Return ValueEdit
None.
ExamplesEdit
; Set the empire as owning the walker
WalkerProperty.SetFactionOwner(EmpireFactionProperty)
; Set the empire as owning the walker, but it's not a crime if anyone outside the faction takes it.
WalkerProperty.SetFactionOwner(EmpireFactionProperty, true)