Difference between revisions of "SetMotionType - ObjectReference"

m
→‎Parameters: Corrected parameter name
imported>Ice Eyes
m (→‎Syntax: Corrected parameter name)
imported>Ice Eyes
m (→‎Parameters: Corrected parameter name)
 
Line 12: Line 12:


== Parameters ==
== Parameters ==
*aiMotionType: New Havok motion type. Allowed values are:
*aeMotionType: New Havok motion type. Allowed values are:
**Motion_Dynamic: The object will be simulated by Havok (fall, etc...)
**Motion_Dynamic: The object will be simulated by Havok (fall, etc...)
**Motion_Keyframed: The object will NOT be simulated by Havok (will only move if forced to, through [[SetPosition - ObjectReference|SetPosition]]() or [[TranslateTo - ObjectReference|TranslateTo]]())
**Motion_Keyframed: The object will NOT be simulated by Havok (will only move if forced to, through [[SetPosition - ObjectReference|SetPosition]]() or [[TranslateTo - ObjectReference|TranslateTo]]())
Anonymous user