Difference between revisions of "Sharing Mods"

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This pages covers details of uploading user created mods.
[[Category:Editor Reference]]
[[Category:Game Files]]
This pages covers details of sharing user created mods.


==How to upload ESM files==
==How to upload ESM files==
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*There is no reason to add [[INI Fragments]] to your archive. The CK will automatically detect and upload a correctly-named ini as part of the package uploaded to Bethesda.net.
*There is no reason to add [[INI Fragments]] to your archive. The CK will automatically detect and upload a correctly-named ini as part of the package uploaded to Bethesda.net.
*For multiplatform uploads you can add "[XB1]" or "[PS4]" to the end of your mod name to tell them apart (the import/export process will tack them on for you) and the game will trim off those specific suffixes if it sees them (so users on those platforms just see the normal mod name).
*For multiplatform uploads you can add "[XB1]" or "[PS4]" to the end of your mod name to tell them apart (the import/export process will tack them on for you) and the game will trim off those specific suffixes if it sees them (so users on those platforms just see the normal mod name).
== See Also ==
*[[:Category:Game_Files|Game Files Category]]
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