ShowOnPipboy - Terminal
Member of: Terminal Script
Displays the terminal object on the Pipboy as if the Pipboy was a terminal reference, similar to playing a holotape on the Pipboy that has terminal data.
Note that this function will not open or close the Pipboy for you.
SyntaxEdit
Function ShowOnPipboy() native
ParametersEdit
None.
Return ValueEdit
None.
ExampleEdit
; Display this terminal in the Pipboy.
Terminal.ShowOnPipboy()
NotesEdit
- The Terminal does not have to placed somewhere in the game in order to be called on this function and it will be displayed as expected.