Difference between revisions of "Sound Descriptor"

81 bytes removed ,  02:01, 2 November 2017
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imported>Qazaaq
(Created page with "'''Type:''' <code>SNDR</code> <BR/> '''Papyrus:''' Sound Script The Sound Descriptor object is found within the Object Window under t...")
 
imported>Qazaaq
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**'''Stop:'''
**'''Stop:'''
**'''Distance:'''
**'''Distance:'''
=== Descriptor Types ===
There are three kinds of sound descriptor types.
{{ClearFloats}}
{{ClearFloats}}


==== Standard ====
=== Standard ===
[[File:Sound Descriptor Standard Editor.png|thumb|right|400px]]
[[File:Sound Descriptor Standard Editor.png|thumb|right|400px]]
*'''Sound'''
*'''Sound'''
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{{ClearFloats}}
{{ClearFloats}}


==== Compound ====
=== Compound ===
[[File:Sound Descriptor Compound Editor.png|thumb|right|400px]]
[[File:Sound Descriptor Compound Editor.png|thumb|right|400px]]
*'''Descriptors:'''
*'''Descriptors:'''
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{{ClearFloats}}
{{ClearFloats}}


==== AutoWeapon ====
=== AutoWeapon ===
[[File:Sound Descriptor AutoWeapon Editor.png|thumb|right|400px]]
[[File:Sound Descriptor AutoWeapon Editor.png|thumb|right|400px]]
*'''Rates of Fire:'''
*'''Rates of Fire:'''
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