StartDialogueCameraOrCenterOnTarget - Game

Revision as of 04:10, 3 October 2017 by imported>Jlundin (→‎See Also)
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Member of: Game Script

Start dialogue cameras or swing first person camera to the target - or current dialogue target if no target is passed.

SyntaxEdit

Function StartDialogueCameraOrCenterOnTarget(ObjectReference akCameraTarget = None) native global

ParametersEdit

  • akCameraTarget: The target for the camera (if none, will use current dialogue target)
    • Default: none

Return ValueEdit

None

ExamplesEdit

; Play camera if in third or swing first camera to speaker target
Game.StartDialogueCameraOrCenterOnTarget( )

See AlsoEdit