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imported>Hitbts m (Moved the image.) |
Scrivener07 (talk | contribs) (Added object type code and property descriptions.) |
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[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category: | [[Category:Object Classes]] | ||
[[Category:WorldObjects]] | [[Category:WorldObjects]] | ||
'''Type:''' <code>STAT</code> | |||
<BR/> | |||
'''Papyrus:''' [[Static Script]] | '''Papyrus:''' [[Static Script]] | ||
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== Editor Dialog == | == Editor Dialog == | ||
[[File:Static_Editor.png]] | [[File:Static_Editor.png]] | ||
* | *{{Template:Editor:Property:ID}} | ||
* | *{{Template:Editor:Property:Display Name}} | ||
*'''Flags''' | *'''Flags''' | ||
** | **{{Template:Editor:Property:On Local Map}} | ||
**'''Obstacle:''' Whether the game should check these references for NAVCUT data and apply it. | **'''Obstacle:''' Whether the game should check these references for NAVCUT data and apply it. | ||
**'''Is Marker:''' Whether this reference is a marker that shouldn't be rendered in-game. | **'''Is Marker:''' Whether this reference is a marker that shouldn't be rendered in-game. | ||
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**'''Uses High-Detail LOD Texture:''' | **'''Uses High-Detail LOD Texture:''' | ||
**'''Add-on LOD Object:''' | **'''Add-on LOD Object:''' | ||
** | **{{Template:Editor:Property:Pack-In Use Only}} | ||
**'''Show in world map:''' Whether references are rendered in the World Map. This only works for references that are placed in sky cells. | **'''Show in world map:''' Whether references are rendered in the World Map. This only works for references that are placed in sky cells. | ||
**'''Has Currents:''' | **'''Has Currents:''' | ||
* | *{{Template:Editor:Property:Model}} | ||
*'''Directional Material:''' Applies a material to this object. In Skyrim, this setting was used to quickly create snow-covered variants of normal objects. | *'''Directional Material:''' Applies a material to this object. In Skyrim, this setting was used to quickly create snow-covered variants of normal objects. | ||
**'''Max Angle:''' Controls how much of the object is covered in the material. Values must be between 30 and 120 degrees, inclusive. | **'''Max Angle:''' Controls how much of the object is covered in the material. Values must be between 30 and 120 degrees, inclusive. | ||
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**'''Filter:''' The Creation Kit will ignore this object, and allow the navmesh to intersect it. | **'''Filter:''' The Creation Kit will ignore this object, and allow the navmesh to intersect it. | ||
**'''Ground:''' The Creation Kit will treat this object as ground, and wrap the navmesh over it. | **'''Ground:''' The Creation Kit will treat this object as ground, and wrap the navmesh over it. | ||
* | *{{Template:Editor:Property:Actor Values}} | ||
*'''Forced Loc Ref Type:''' | *'''Forced Loc Ref Type:''' | ||
== See Also == | == See Also == | ||
*[[:Category:WorldObjects|WorldObjects Category]] | *[[:Category:WorldObjects|WorldObjects Category]] |
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