Difference between revisions of "StoreInWorkshop - ObjectReference"
Move categories to bottom of page and added links to the page.
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'''Member of:''' [[ObjectReference Script]] | '''Member of:''' [[ObjectReference Script]] | ||
If the reference is a Workshop, stores the given object with an optional count. | If the reference is a [[Workshop Container]], stores the given object with an optional count. | ||
== Syntax == | == Syntax == | ||
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== Parameters == | == Parameters == | ||
*akBaseItem: The | *akBaseItem: The [[Base Object]] of the item to store. | ||
*aiCount: How many of the | *aiCount: How many of the [[Base Object]] to store. (Must be at least 1) | ||
**'''Default''': 1 | **'''Default''': 1 | ||
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== Notes == | == Notes == | ||
If the | *If the [[Base Object]] is not buildable by the [[Player]] because the player doesn't meet the [[Constructible Object|recipe's]] conditions, this function won't force it to show in the build menu. It will show up once the player passes the conditions. | ||
*This will not trigger [[OnWorkshopObjectDestroyed - ObjectReference|OnWorkshopObjectDestroyed]] for scripted object cleanup. | |||
This will not trigger [[OnWorkshopObjectDestroyed - ObjectReference|OnWorkshopObjectDestroyed]] for scripted object cleanup. | |||
== See Also == | == See Also == | ||
*[[Workshop]] | |||
*[[Workshop Container]] | |||
*[[Constructible Object]] | |||
*[[ObjectReference Script]] | *[[ObjectReference Script]] | ||
[[Category:Scripting]] | |||
[[Category:Papyrus]] |