Talk:BlockActivation - ObjectReference

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Revision as of 23:17, 10 July 2016 by imported>Docclox (Created page with "I need to test this further, but setting "abHideActivateText = true" seems to work differently than it did in Skyrim. It appears to not only hide the activation text, it also...")
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I need to test this further, but setting "abHideActivateText = true" seems to work differently than it did in Skyrim. It appears to not only hide the activation text, it also blocks OnActivate from firing.

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