Difference between revisions of "Talk:DisablePlayerControls - InputEnableLayer"
Talk:DisablePlayerControls - InputEnableLayer (edit)
Revision as of 03:05, 28 April 2017
, 03:05, 28 April 2017no edit summary
imported>Qazaaq |
imported>Qazaaq m |
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<source lang="papyrus"> | <source lang="papyrus"> | ||
Event OnInit() | Event OnInit() | ||
InputEnableLayer myLayer = InputEnableLayer.Create() | InputEnableLayer myLayer = InputEnableLayer.Create() | ||
myLayer.DisablePlayerControls() | myLayer.DisablePlayerControls() | ||
EndEvent | EndEvent | ||
</source> | </source> | ||
Line 10: | Line 10: | ||
InputEnableLayer myLayer | InputEnableLayer myLayer | ||
Event OnInit() | Event OnInit() | ||
myLayer = InputEnableLayer.Create() | myLayer = InputEnableLayer.Create() | ||
myLayer.DisablePlayerControls() | myLayer.DisablePlayerControls() | ||
EndEvent | EndEvent | ||
</source> | </source> | ||
Line 19: | Line 19: | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
Event OnInit() | Event OnInit() | ||
InputEnableLayer myLayer = InputEnableLayer.Create() | InputEnableLayer myLayer = InputEnableLayer.Create() | ||
myLayer.DisablePlayerControls() | myLayer.DisablePlayerControls() | ||
Utility.Wait(10) | Utility.Wait(10) | ||
EndEvent | EndEvent | ||
This will disable the player controls for ten seconds and then the layer will cease to exist when the function returns. ~~~~ | This will disable the player controls for ten seconds and then the layer will cease to exist when the function returns. ~~~~ | ||
</source> | </source> |