Difference between revisions of "Talk:OnHolotapePlay - ObjectReference"

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:Yes. I have come to the conclusion that holotapes designed for the pipboy are mostly useless. Apparently they weren't in the past, because for some reason all my mod users seem to think holotapes can solve any problem. This is apparently also why Snap-n-Build created a mod config terminal instead of a holotape. Having to build a terminal for every mod seems dumb though, so I guess we wait to see what magic F4SE pulls. --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2016-06-28T22:09:00 (EDT)
:Yes. I have come to the conclusion that holotapes designed for the pipboy are mostly useless. Apparently they weren't in the past, because for some reason all my mod users seem to think holotapes can solve any problem. This is apparently also why Snap-n-Build created a mod config terminal instead of a holotape. Having to build a terminal for every mod seems dumb though, so I guess we wait to see what magic F4SE pulls. --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2016-06-28T22:09:00 (EDT)
== Pipboy ==
I moved the note made by [[‎Necrocytosis]] to this talk page. Here is the note where we can continue a discussion about this. --[[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2016-07-23T19:05:35 (EDT)
* ''[[Necrocytosis]] - At the moment, this event does not work in the pipboy, only on Terminals. Have seen no feedback from developers on this.''
** I have not got this event to fire from a pipboy as well. I have tried the following script attached to a holotape. I get the OnHoloTapePlay event when loaded into an actual Terminal. --[[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2016-07-23T19:05:35 (EDT)
<source lang="papyrus">
MyHolotapeScript extends ObjectReference Const
Event OnHolotapePlay(ObjectReference akTerminalRef)
Debug.MessageBox("MyHolotapeScript:OnHolotapePlay")
EndEvent
</source>
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