Difference between revisions of "Talk:RemoveItem - ObjectReference"
Talk:RemoveItem - ObjectReference (edit)
Revision as of 18:34, 23 January 2018
, 18:34, 23 January 2018no edit summary
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This function seems to not respect base objects of the same type in the player inventory. [https://community.bethesda.net/message/177672#177672 Source]--[[User:Twilight Sky|Twilight Sky]] ([[User talk:Twilight Sky|talk]]) 2016-09-24T02:00:26 (EDT) | This function seems to not respect base objects of the same type in the player inventory. [https://community.bethesda.net/message/177672#177672 Source]--[[User:Twilight Sky|Twilight Sky]] ([[User talk:Twilight Sky|talk]]) 2016-09-24T02:00:26 (EDT) | ||
:I had observed such behavior when using [[OnItemAdded - ObjectReference]] and though it was the event's baseobject parameter doing this, but I will leave the note there until I'm certain that issue lies with RemoveItem.--[[User:Twilight Sky|Twilight Sky]] ([[User talk:Twilight Sky|talk]]) 2016-09-24T04:56:02 (EDT) | :I had observed such behavior when using [[OnItemAdded - ObjectReference]] and though it was the event's baseobject parameter doing this, but I will leave the note there until I'm certain that issue lies with RemoveItem.--[[User:Twilight Sky|Twilight Sky]] ([[User talk:Twilight Sky|talk]]) 2016-09-24T04:56:02 (EDT) | ||
:: The problem lies entirely with this function. The note on OnItemAdded will be removed accordingly.--[[User:Twilight Sky|Twilight Sky]] ([[User talk:Twilight Sky|talk]]) 2016-09-25T08:18:17 (EDT) | ::The problem lies entirely with this function. The note on OnItemAdded will be removed accordingly.--[[User:Twilight Sky|Twilight Sky]] ([[User talk:Twilight Sky|talk]]) 2016-09-25T08:18:17 (EDT) | ||
:::Removed this note as it is not relevant and is inaccurate: "*The function accepts a form object, however you can't make a property to a form object, you need to create a property to another type of object that extends form. Most often a MiscObject, or Weapon, etc.". While you can't define a property of type Form in the Creation Kit, you can do so manually in the script. [[User:Kinggath|Kinggath]] ([[User talk:Kinggath|talk]]) 2018-01-23T14:15:26 (CST) | |||
::::Thanks for the correction [[User:Kinggath|Kinggath]]. [[User:Scrivener07|Scrivener07]] ([[User talk:Scrivener07|talk]]) 2018-01-23T17:34:00 (EST) |