Difference between revisions of "Texture File"

19 bytes added ,  14:32, 23 July 2016
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'''File Extension:''' <code>.dds</code>
'''File Extension:''' <code>.dds</code>


The texture files are a Microsoft format called DirectDraw Surface which are images that can be rendered with a [[Mesh File]] or as is.  
The texture files are a Microsoft format called '''D'''irect '''D'''raw '''S'''urface which are images that can be rendered with a [[Mesh File]] or as is.  
The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs.
The texture file DDS format is used for storing data compressed with the proprietary S3 Texture Compression (S3TC) algorithm which can be decompressed in hardware by GPUs.


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