Topic Script


Extends: Form Script

Script for the manipulation of conversation topics.

DefinitionEdit

ScriptName Topic extends Form Native Hidden

Caution!Edit

Script properties pointing to Topics often end up being Null do to loading issues. If you try to fill a Topic property before a quest finishes promoting its topics, you will end up with a Null property at run time (even though the editor happily lets you set the property).

Recommendations for getting actors to say things on cue:

  • Put them in a scene, and use a dialogue scene action
  • Put them in a Say/Forcegreet Package
  • Use the SayCustom - ObjectReference function instead (which uses keywords instead of topics)

PropertiesEdit

None

Global FunctionsEdit

None

Member FunctionsEdit

  • Function Add()
    • Adds this topic to the list of topics the player knows about.

EventsEdit

None