Transform

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Type: TRNS
Papyrus: None

A Transform applies positioning to a Model File. These may be used when previewing objects within the Creation Kit or in-game user interface menus. The Transform object is found within the Object Window under the Miscellaneous Category.

Editor Dialog[edit | edit source]

Transform Editor.png

  • ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
  • Scale:
  • Position
    • X:
    • Y:
    • Z:
  • Rotation
    • X:
    • Y:
    • Z:
    • Around Origin:
  • Zoom Amounts
    • Min:
    • Max:
  • Get Transform From Preview Object:
  • Preview Window
    • Preview Object:
    • Use Ground Object:
    • Filter:
  • Set Transform to Default For Object:
  • Set Preview Transform on Selected Object:

See Also[edit | edit source]