Difference between revisions of "User:Scrivener07/Menus"

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imported>Qazaaq
(added some callbacks)
imported>Qazaaq
 
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== F4SE ==
These are my notes and findings about Actionscript 3 & Scaleform in Fallout 4.
* <code>GetMembers : function Function() {}</code>
Some notes were moved to [[User Interface]] and [[Menu]]s.
* <code>CallFunctionNoWait : function Function() {}</code>
* <code>MountImage : function Function() {}</code>
* <code>version : [object Object]</code>
** <code>releaseIdx : 0</code>
** <code>minor : 0</code>
** <code>major : 0</code>
** <code>beta : 0</code>
* <code>UnmountImage : function Function() {}</code>
* <code>AllowTextInput : function Function() {}</code>
* <code>SendExternalEvent : function Function() {}</code>
* <code>GetDirectoryListing : function Function() {}</code>
* <code>plugins : [object Object]</code>
** <code>f4mcm : [object Object]</code>


== ExamineMenu ==
==== Notes ====
* <code>SetName : function Function() {}</code>
* Make page notes about the game's string pool potentially causing UI calls invoked from Papyrus to fail. See also iEquip Author.
* <code>ConfirmBuild : function Function() {}</code>
* A menu with flag <code>0x200000</code> will not hide when opening another menu which normally hides all others(pausemenu or messageboxmenu).
* <code>PlaySound : function Function() {}</code>
* <code>ScrapItem : function Function() {}</code>
* <code>StartBuildConfirm : function Function() {}</code>
* <code>SetItemSelectValuesForComponents : function Function() {}</code>
* <code>FillModPartArray : function Function() {}</code>
* <code>OnAlternateButton : function Function() {}</code>
* <code>HasNullMod : function Function() {}</code>
* <code>ToggleFavoriteMod : function Function() {}</code>
* <code>IsSelectedItemEquipped : function Function() {}</code>
* <code>UpdateItemSelectList : function Function() {}</code>
* <code>ToggleItemEquipped : function Function() {}</code>
* <code>RegisterComponents : function Function() {}</code>
* <code>RegisterRequirementList : function Function() {}</code>
* <code>SwitchMod : function Function() {}</code>
* <code>ShowItem : function Function() {}</code>
* <code>StartAnimation : function Function() {}</code>
* <code>ZoomIn : function Function() {}</code>
* <code>HideMenu : function Function() {}</code>
* <code>SwitchBaseItem : function Function() {}</code>
* <code>UpdateRequirements : function Function() {}</code>
* <code>SendTutorialEvent : function Function() {}</code>
* <code>RequestItemSelectListData : function Function() {}</code>
* <code>RepairSelectedItem : function Function() {}</code>
* <code>CanRepairSelectedItem : function Function() {}</code>
* <code>CheckRequirements : function Function() {}</code>
* <code>StartItemSelection : function Function() {}</code>
* <code>EndRotate3DItem : function Function() {}</code>
* <code>RevertChanges : function Function() {}</code>
* <code>RemoveHighlight : function Function() {}</code>
* <code>OnBuildFailed : function Function() {}</code>
* <code>CancelConfirm : function Function() {}</code>
* <code>ItemSelect : function Function() {}</code>
* <code>ZoomOut : function Function() {}</code>
* <code>StartRotate3DItem : function Function() {}</code>
* <code>ShouldShowTagForSearchButton : function Function() {}</code>


== PipboyMenu ==
==== Missing Font Error ====
* <code>PlaySound</code>                      <code>0</code>
An example of a missing font error. The errors are logged into the F4SE.log file.
* <code>PlaySmallTransition</code>            <code>1</code>
<source lang="text">
* <code>PopulatePipboyInfoObj</code>          <code>2</code>
Missing font "Times New Roman" in ".root1.Menu_mc.CreditsContainer.instance18". Search log:
* <code>onNewPage</code>                      <code>3</code>
   Searching for font: "Times New Roman" [Device]
* <code>onNewTab</code>                      <code>4</code>
      Movie resource: "Times New Roman" [Device] not found.
* <code>toggleMovementToDirectional</code>   <code>0x28</code>
      Imports      : "Times New Roman" [Device] not found.
* <code>UseStimpak</code>                    <code>5</code>
      Exported      : "Times New Roman" [Device] not found.
* <code>UseRadaway</code>                    <code>6</code>
      Registered fonts: "Times New Roman"[Device] not found.
* <code>ShowPerksMenu</code>                  <code>7</code>
      Searching FontLib: "Times New Roman" [Device] not found.
* <code>PlayPerkSound</code>                  <code>8</code>
      Searching FontLib without [Device] flag: "Times New Roman"  not found.
* <code>StopPerkSound</code>                  <code>9</code>
      Searching again without [Device] flag:
* <code>onPerksTabOpen</code>                <code>0xA</code>
        Movie resource: "Times New Roman"  not found.
* <code>onPerksTabClose</code>                <code>0xB</code>
        Imports      : "Times New Roman"  not found.
* <code>SelectItem</code>                    <code>0xC</code>
         Exported     : "Times New Roman"  not found.
* <code>onInvItemSelection</code>            <code>0xD</code>
        Registered fonts: "Times New Roman" not found.
* <code>updateItem3D</code>                  <code>0xE</code>
   Font not found.
* <code>SetQuickkey</code>                    <code>0xF</code>
</source>
* <code>ItemDrop</code>                      <code>0x10</code>
* <code>SortItemList</code>                  <code>0x11</code>
* <code>ExamineItem</code>                    <code>0x12</code>
* <code>onComponentViewToggle</code>         <code>0x13</code>
* <code>ToggleComponentFavorite</code>        <code>0x14</code>
* <code>onShowHotKeys</code>                  <code>0x27</code>
* <code>onQuestSelection</code>              <code>0x16</code>
* <code>SetQuestActive</code>                <code>0x15</code>
* <code>ShowQuestOnMap</code>                <code>0x17</code>
* <code>ShowWorkshopOnMap</code>              <code>0x18</code>
* <code>RegisterMap</code>                    <code>0x19</code>
* <code>UnregisterMap</code>                  <code>0x1A</code>
* <code>FastTravel</code>                    <code>0x1D</code>
* <code>HasSetPlayerMarkerRequest</code>     <code>0x20</code>
* <code>SetPlayerMarker</code>                <code>0x21</code>
* <code>ClearPlayerMarker</code>              <code>0x22</code>
* <code>onSwitchBetweenWorldLocalMap</code>  <code>0x23</code>
* <code>CenterMarkerRequest</code>            <code>0x24</code>
* <code>onModalOpen</code>                    <code>0x25</code>
* <code>CheckHardcoreModeFastTravel</code>   <code>0x1E</code>
* <code>RefreshMapMarkers</code>              <code>0x1F</code>
* <code>ToggleRadioStationActiveStatus</code> <code>0x26</code>
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