Difference between revisions of "User talk:Scrivener07"
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*'''Model''': The [[Model File]] that will be used. | *'''Model''': The [[Model File]] that will be used. | ||
*'''Icon''': The [[Texture File]] that will be used. | *'''Icon''': The [[Texture File]] that will be used. | ||
*'''Preview Transform''': The [[Transform]] that is applied when this objects model is shown in the inventory menus. | |||
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*'''Scripts:''' Papyrus scripts can be attached here, and their properties edited. | *'''Scripts:''' Papyrus scripts can be attached here, and their properties edited. | ||
*'''Keywords:''' | *'''Keywords:''' A list of [[Keyword|Keywords]] that signal information to other game systems. |
Revision as of 03:47, 22 October 2017
Test Test
This is to test the wiki database.
Editor Object Classes - Common Properties
- ID: The editor ID which is used by the Creation Kit.
- Name: The name as it will appear in-game.
- Description: Used to provide a description in the inventory.
- Weight: How heavy the object is.
- Value: The base value in caps the item is worth to vendors.
- World Art: The 3D Model File seen in the world.
- Model: The Model File that will be used.
- Icon: The Texture File that will be used.
- Preview Transform: The Transform that is applied when this objects model is shown in the inventory menus.
- Pickup Sound: The sound played when the object is picked up.
- Putdown Sound: The sound played when the object is dropped.
- Scripts: Papyrus scripts can be attached here, and their properties edited.
- Keywords: A list of Keywords that signal information to other game systems.