Difference between revisions of "User talk:Scrivener07"
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*'''ID:''' The editor ID which is used by the Creation Kit. | *'''ID:''' The editor ID which is used by the Creation Kit. | ||
*'''Name:''' The name as it will appear | *'''Name:''' The object's name as it will appear within menus and the game world. | ||
*'''Description:''' Used to provide a description in the inventory. | *'''Description:''' Used to provide a description in the inventory. | ||
*'''Weight:''' The weight of this object which represents how heavy it is. | *'''Weight:''' The weight of this object which represents how heavy it is. |
Revision as of 04:20, 22 October 2017
Test Test
This is to test the wiki database.
Editor Object Classes - Common Properties
- ID: The editor ID which is used by the Creation Kit.
- Name: The object's name as it will appear within menus and the game world.
- Description: Used to provide a description in the inventory.
- Weight: The weight of this object which represents how heavy it is.
- Value: The object's value in caps which determines its worth to vendors.
- World Art: The 3D Model File seen in the world.
- Model: The Model File that will be used.
- Icon: The Texture File that will be used.
- Preview Transform: The Transform that is applied when this object's model is shown in the inventory menus.
- Pickup Sound: The Sound Descriptor played when the object is picked up.
- Putdown Sound: The Sound Descriptor played when the object is dropped.