User talk:Scrivener07
Revision as of 04:20, 22 October 2017 by imported>Qazaaq
Test Test
This is to test the wiki database.
Editor Object Classes - Common Properties
- ID: The editor ID which is used by the Creation Kit.
- Name: The object's name as it will appear within menus and the game world.
- Description: Used to provide a description in the inventory.
- Weight: The weight of this object which represents how heavy it is.
- Value: The object's value in caps which determines its worth to vendors.
- World Art: The 3D Model File seen in the world.
- Model: The Model File that will be used.
- Icon: The Texture File that will be used.
- Preview Transform: The Transform that is applied when this object's model is shown in the inventory menus.
- Pickup Sound: The Sound Descriptor played when the object is picked up.
- Putdown Sound: The Sound Descriptor played when the object is dropped.