User talk:Scrivener07

From the Fallout4 CreationKit Wiki
Revision as of 04:20, 22 October 2017 by imported>Qazaaq
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Test Test

This is to test the wiki database.

Editor Object Classes - Common Properties

  • ID: The editor ID which is used by the Creation Kit.
  • Name: The object's name as it will appear within menus and the game world.
  • Description: Used to provide a description in the inventory.
  • Weight: The weight of this object which represents how heavy it is.
  • Value: The object's value in caps which determines its worth to vendors.


  • World Art: The 3D Model File seen in the world.
  • Model: The Model File that will be used.
  • Icon: The Texture File that will be used.
  • Preview Transform: The Transform that is applied when this object's model is shown in the inventory menus.



  • Scripts: Papyrus scripts can be attached here, and their properties edited.
  • Keywords: A list of Keywords that signal information to other game systems.