Difference between revisions of "Archive File"
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imported>Qazaaq (Created page with "Category:Editor Reference Category:Game Files Scripts, textures, materials, meshes, sounds, videos, etc. are all part of the full game, and are stored separately in A...") |
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[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category:Game Files]] | [[Category:Game Files]] | ||
'''File Extension:''' .bsa .ba2 | |||
The archive files store other files such as scripts, textures, materials, meshes, sounds, videos, and others to load during runtime. Archive files require a [[Data File]] of the same name to be activated or the archived content will be ignored. | |||
==Tools== | ==Tools== | ||
-The Creation Kit includes tooling for working with game archives. | -The Creation Kit includes tooling for working with game archives. | ||
-There are community software projects that provided tooling for working with game archives. | |||
== See Also == | |||
*[[:Category:Game_Files|Game Files Category]] |
Revision as of 21:11, 17 July 2016
File Extension: .bsa .ba2
The archive files store other files such as scripts, textures, materials, meshes, sounds, videos, and others to load during runtime. Archive files require a Data File of the same name to be activated or the archived content will be ignored.
Tools
-The Creation Kit includes tooling for working with game archives. -There are community software projects that provided tooling for working with game archives.