Difference between revisions of "Creation Kit"
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This editor was the same tool used by Bethesda Game Studios to create Fallout 4 and its DLC. | This editor was the same tool used by Bethesda Game Studios to create Fallout 4 and its DLC. | ||
Due to the | Due to the Creation Engine's modular nature, mod authors may take advantage to create their own content. | ||
Such content as new [[Quest]]s, [[Actor]]s, [[Weapon]]s, [[Armor]]s, and everything else a [[Data File]] contains. | Such content as new [[Quest]]s, [[Actor]]s, [[Weapon]]s, [[Armor]]s, and everything else a [[Data File]] contains. | ||
== See Also == | == See Also == | ||
*[[Data File]] | *[[Data File]] | ||
[[Category:Tooling]] | [[Category:Tooling]] |
Revision as of 06:10, 3 December 2018
The Creation Kit is the official tooling by Bethesda Game Studios for working with Data Files. This editor was the same tool used by Bethesda Game Studios to create Fallout 4 and its DLC.
Due to the Creation Engine's modular nature, mod authors may take advantage to create their own content. Such content as new Quests, Actors, Weapons, Armors, and everything else a Data File contains.