Difference between revisions of "IsFavoritesControlsEnabled - Game"
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imported>HEECFYAHOOCA (Created page with "Category:Scripting Category:Papyrus '''Member of:''' Game Script Checks to see if favorites controls are currently enabled or not. == Syntax == <source lang="papyru...") |
imported>Qazaaq (added category) |
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'''Member of:''' [[Game Script]] | '''Member of:''' [[Game Script]] | ||
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== Syntax == | == Syntax == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
bool Function IsFavoritesControlsEnabled() | bool Function IsFavoritesControlsEnabled() Native Global | ||
</source> | </source> | ||
Line 19: | Line 17: | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; Can the player fight? | ; Can the player fight? | ||
If Game.IsFavoritesControlsEnabled() | |||
Debug.Trace("Player can use quickkeys!") | |||
EndIf | |||
</source> | </source> | ||
Line 34: | Line 32: | ||
*[[IsSneakingControlsEnabled - Game]] | *[[IsSneakingControlsEnabled - Game]] | ||
*[[IsFightingControlsEnabled - Game]] | *[[IsFightingControlsEnabled - Game]] | ||
[[Category:Scripting]] | |||
[[Category:Papyrus]] | |||
[[Category:User Interface]] |
Latest revision as of 20:54, 11 February 2018
Member of: Game Script
Checks to see if favorites controls are currently enabled or not.
Syntax[edit | edit source]
bool Function IsFavoritesControlsEnabled() Native Global
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
If the favorites controls are currently enabled or not.
Examples[edit | edit source]
; Can the player fight?
If Game.IsFavoritesControlsEnabled()
Debug.Trace("Player can use quickkeys!")
EndIf