Difference between revisions of "MenuData Struct - UI"
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imported>Qazaaq (added f4se member) |
imported>Qazaaq (added some flags) |
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== Members == | == Members == | ||
*MenuFlags: | *MenuFlags: | ||
**'''Default:''' | **'''Default Flags:''' 0x801849D | ||
*MovieFlags: | *MovieFlags: | ||
**'''Default:''' | **'''Default Flags:''' 3 | ||
*ExtendedFlags: | *ExtendedFlags: | ||
**'''Default:''' | **'''Default Flags:''' 3 | ||
**'''InheritColors:''' 1 | |||
**'''CheckForGamepad:''' 2 | |||
*Depth: | *Depth: | ||
**'''Default:''' | **'''Default:''' |
Revision as of 20:27, 9 May 2018
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Member of: UI Script
Requires F4SE version 0.6.5 or higher.
A structure that holds information about a menu.
Syntax
Struct MenuData
int MenuFlags = 0x801849D
int MovieFlags = 3
int ExtendedFlags = 3
int Depth = 6
EndStruct
Members
- MenuFlags:
- Default Flags: 0x801849D
- MovieFlags:
- Default Flags: 3
- ExtendedFlags:
- Default Flags: 3
- InheritColors: 1
- CheckForGamepad: 2
- Depth:
- Default:
Examples
; Placeholder Code.