Difference between revisions of "OnCellAttach - ObjectReference"
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imported>Goggle (→Notes) |
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== Notes == | == Notes == | ||
* Still cannot be used to track the player changing cells. | * Still cannot be used to track the player changing cells, if attached to the player alias. | ||
== See Also == | == See Also == | ||
*[[ObjectReference Script]] | *[[ObjectReference Script]] | ||
*[[OnCellDetach - ObjectReference]] | *[[OnCellDetach - ObjectReference]] |
Latest revision as of 01:22, 30 August 2016
Member of: ObjectReference Script
Event called when this reference's parent cell is attached.
Syntax[edit | edit source]
Event OnCellAttach()
Parameters[edit | edit source]
None.
Examples[edit | edit source]
Event OnCellAttach()
Debug.Trace("Our parent cell has attached")
endEvent
Notes[edit | edit source]
- Still cannot be used to track the player changing cells, if attached to the player alias.