Difference between revisions of "Papyrus Assembler"
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The [[Papyrus Assembler]] is a command utility used to assemble [[ | The [[Papyrus Assembler]] is a command utility used to assemble or disassemble [[Script File]]s. | ||
The program will take 'assembly' <code>*.pas</code> files and convert them into executable <code>*.pex</code> files, a format that Fallout 4 can understand. | The program will take ''assembly'' <code>*.pas</code> files and convert them into executable <code>*.pex</code> files, a format that Fallout 4 can understand. | ||
The program also has the ability to convert an executable <code>*.pex</code> file into an ''assembly'' <code>*.pas</code> file. | |||
This utility is included with the [[Creation Kit]] and can be found in <code>...\Steam\SteamApps\common\Fallout 4\Papyrus Compiler\PapyrusAssembler.exe</code>. | This utility is included with the [[Creation Kit]] and can be found in <code>...\Steam\SteamApps\common\Fallout 4\Papyrus Compiler\PapyrusAssembler.exe</code>. | ||
== Usage == | |||
The help command argument will print usage information. | |||
<code>PapyrusAssembler.exe -?</code>. | |||
<source lang="text"> | |||
Papyrus Assembler Version 2.7.0.2 for Fallout 4 | |||
Copyright (C) ZeniMax Media. All rights reserved. | |||
Usage: | |||
PapyrusAssembler object [-D] [-V] [-Q] [-A] [-S] [-?] | |||
object Specifies the object to be assembled or disassembled. Assembly looks | |||
for a ".pas" extension. Disassembly looks for a ".pex" extension. | |||
-D Disassembles the object, instead of assembling it. | |||
-V Turns on verbose mode. | |||
-Q Turns on quiet mode. (No status messages, only errors) | |||
-A Do not assemble/disassemble the file, just load and analyze. | |||
-S Strips debugging info from a compiled file. Cannot be used with -A or -D | |||
-? Prints this usage information | |||
</source> | |||
== Notes == | == Notes == | ||
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== See Also == | == See Also == | ||
*[[Script File]] | *[[Script File]] | ||
*[[Papyrus Compiler]] | |||
*[[:Category:Creation Kit|Creation Kit Category]] | *[[:Category:Creation Kit|Creation Kit Category]] | ||
Latest revision as of 13:50, 6 December 2018
The Papyrus Assembler is a command utility used to assemble or disassemble Script Files.
The program will take assembly *.pas
files and convert them into executable *.pex
files, a format that Fallout 4 can understand.
The program also has the ability to convert an executable *.pex
file into an assembly *.pas
file.
This utility is included with the Creation Kit and can be found in ...\Steam\SteamApps\common\Fallout 4\Papyrus Compiler\PapyrusAssembler.exe
.
Usage[edit | edit source]
The help command argument will print usage information.
PapyrusAssembler.exe -?
.
Papyrus Assembler Version 2.7.0.2 for Fallout 4
Copyright (C) ZeniMax Media. All rights reserved.
Usage:
PapyrusAssembler object [-D] [-V] [-Q] [-A] [-S] [-?]
object Specifies the object to be assembled or disassembled. Assembly looks
for a ".pas" extension. Disassembly looks for a ".pex" extension.
-D Disassembles the object, instead of assembling it.
-V Turns on verbose mode.
-Q Turns on quiet mode. (No status messages, only errors)
-A Do not assemble/disassemble the file, just load and analyze.
-S Strips debugging info from a compiled file. Cannot be used with -A or -D
-? Prints this usage information
Notes[edit | edit source]
None