Difference between revisions of "RegisterForKey - ScriptObject"

From the Fallout4 CreationKit Wiki
Jump to navigation Jump to search
imported>Qazaaq
(I tried a few example styles and got feedback from TrickyVein. Reverting back to conventional style.)
imported>Qazaaq
(added required f4se version)
 
Line 1: Line 1:
[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:F4SE]]
'''F4SE Member of:''' [[ScriptObject Script]]
'''F4SE Member of:''' [[ScriptObject Script]]
 
{{Template:Papyrus:RequiredF4SE|version=0.3.0}}
Minimum required F4SE Version: 0.3.0


Registers the given [[DirectX Scan Codes|Scan Code]] for [[OnKeyDown - ScriptObject|OnKeyDown]] and [[OnKeyUp - ScriptObject|OnKeyUp]] events.
Registers the given [[DirectX Scan Codes|Scan Code]] for [[OnKeyDown - ScriptObject|OnKeyDown]] and [[OnKeyUp - ScriptObject|OnKeyUp]] events.
Line 23: Line 19:


== Notes ==
== Notes ==
 
None


== See Also ==
== See Also ==
Line 31: Line 27:
*[[OnKeyUp - ScriptObject]]
*[[OnKeyUp - ScriptObject]]
*[[DirectX Scan Codes]]
*[[DirectX Scan Codes]]
[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:F4SE]]

Latest revision as of 18:34, 21 January 2018

F4SE Member of: ScriptObject Script
Requires F4SE version 0.3.0 or higher.

Registers the given Scan Code for OnKeyDown and OnKeyUp events.

Syntax[edit | edit source]

Function RegisterForKey(int key) Native

Parameters[edit | edit source]

  • keyCode: The Scan Code of the key to listen for.

Return Value[edit | edit source]

None

Examples[edit | edit source]

RegisterForKey(160) ; left shift

Notes[edit | edit source]

None

See Also[edit | edit source]