Difference between revisions of "SetInChargen - Game"
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Revision as of 16:49, 18 October 2011
Member of: Game Script
Tells the game that we're in the initial "character generation" quest. Used to enable / disable certain functionality, e.g. enable tutorials, disable saving, etc.
Syntax
Function SetInChargen(bool abDisableSaving, bool abDisableWaiting, bool abShowControlsDisabledMessage) native global
Parameters
- abDisableSaving: True if we should disable the player's ability to save the game.
- abDisableWaiting: True if we should disable the player's ability to wait.
- abShowControlsDisabledMessage: True if we should show a HUD message informing the player that their controls are disabled when they try to use them.
Return Value
None
Examples
; Disable saving and waiting
Game.SetInChargen(true, true, false)
Notes
Be sure to turn these off once the player is in the 'real' world.