Difference between revisions of "ShowSPECIALMenu - Game"

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imported>Plplecuyer
 
imported>Dog
(Seems this was an old version of the function, the current version doesn't have these useful parameters, which is kind of a shame. Removed them from the page)
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== Syntax ==
== Syntax ==
<source lang="papyrus">
<source lang="papyrus">
Function ShowSPECIALMenu( int aiPointPool, bool abStatsLocked ) native global
Function ShowSPECIALMenu() native global
</source>
</source>


== Parameters ==
== Parameters ==
*aiPointPool: The number of points the player may allocate.
None.
*abStatsLocked: Whether or not current stat values are locked (e.g. can't be decremented).


== Return Value ==
== Return Value ==

Revision as of 15:26, 23 May 2016

Member of: Game Script

Shows the SPECIAL change menu.

Syntax

Function ShowSPECIALMenu() native global

Parameters

None.

Return Value

None.

Examples

; Show the SPECIAL menu to let the player customize their character
Game.ShowSPECIALMenu()

See Also