Difference between revisions of "Text Replacement"
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imported>Qazaaq (Created page with "Category:User Interface") |
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[[Category:User Interface]] | [[Category:User Interface]] | ||
The '''Text Replacement''' game system parses token symbols in text with string values. | |||
==Fonts== | |||
The fonts displayed in game are stored in a [[Flash Published|Flash Movie]] font library. | |||
These font libraries are shared between menus during runtime. | |||
The current font configuration can be found in ''Fallout 4\Data\Interface\FontConfig.txt'' | |||
*'''Library:'''Interface\fonts_en.swf | |||
**'''Symbol:''' $MAIN_Font | |||
**'''Font Family:''' Roboto Condensed | |||
**'''Font Style:''' Normal | |||
*'''Library:'''Interface\fonts_en.swf | |||
**'''Symbol:''' $MAIN_Font_Bold | |||
**'''Font Family:''' Roboto Condensed | |||
**'''Font Style:''' Bold | |||
*'''Library:'''Interface\fonts_en.swf | |||
**'''Symbol:''' $HandwrittenFont | |||
**'''Font Family:''' Handwritten_Institute | |||
**'''Font Style:''' Normal | |||
*'''Library:'''Interface\fonts_en.swf | |||
**'''Symbol:''' $BRODY | |||
**'''Font Family:''' "Brody" | |||
**'''Font Style:''' Bold | |||
*'''Library:'''Interface\fonts_en.swf | |||
**'''Symbol:''' $Terminal_Font | |||
**'''Font Family:''' Share-TechMono | |||
**'''Font Style:''' Normal | |||
*'''Library:'''Interface\fonts_en.swf | |||
**'''Symbol:''' $Controller_Buttons | |||
**'''Font Family:''' Controller Buttons | |||
**'''Font Style:''' Normal | |||
*'''Library:'''Interface\fonts_en.swf | |||
**'''Symbol:''' $Controller_Buttons_inverted | |||
**'''Font Family:''' Controller Buttons inverted | |||
**'''Font Style:''' Normal | |||
*'''Library:'''Interface\fonts_console.swf | |||
**'''Symbol:''' $ConsoleFont | |||
**'''Font Family:''' Arial | |||
**'''Font Style:''' Normal | |||
*'''Library:'''Interface\fonts_console.swf | |||
**'''Symbol:''' $DebugTextFont | |||
**'''Font Family:''' Consolas | |||
**'''Font Style:''' Normal |
Revision as of 16:11, 17 July 2016
The Text Replacement game system parses token symbols in text with string values.
Fonts
The fonts displayed in game are stored in a Flash Movie font library. These font libraries are shared between menus during runtime. The current font configuration can be found in Fallout 4\Data\Interface\FontConfig.txt
- Library:Interface\fonts_en.swf
- Symbol: $MAIN_Font
- Font Family: Roboto Condensed
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $MAIN_Font_Bold
- Font Family: Roboto Condensed
- Font Style: Bold
- Library:Interface\fonts_en.swf
- Symbol: $HandwrittenFont
- Font Family: Handwritten_Institute
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $BRODY
- Font Family: "Brody"
- Font Style: Bold
- Library:Interface\fonts_en.swf
- Symbol: $Terminal_Font
- Font Family: Share-TechMono
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $Controller_Buttons
- Font Family: Controller Buttons
- Font Style: Normal
- Library:Interface\fonts_en.swf
- Symbol: $Controller_Buttons_inverted
- Font Family: Controller Buttons inverted
- Font Style: Normal
- Library:Interface\fonts_console.swf
- Symbol: $ConsoleFont
- Font Family: Arial
- Font Style: Normal
- Library:Interface\fonts_console.swf
- Symbol: $DebugTextFont
- Font Family: Consolas
- Font Style: Normal