Difference between revisions of "Talk:Sublime Text"
imported>Kicoax (Created page with "==Evalutation== I think it may be a bit disingenuous to say that the evaluation version is "unlimited" - although there's no actual time limit on it, I feel it's a bit dishone...") |
imported>Qazaaq |
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== | ==Evaluation== | ||
I think it may be a bit disingenuous to say that the evaluation version is "unlimited" - although there's no actual time limit on it, I feel it's a bit dishonest and unfair to the developer to use it as your main editor without purchasing it. I believe he has expressed the same sentiment himself in the past, so this "illegitimate" behaviour should be discouraged, IMO. I'm not sure how to clarify this well in the opening paragraph, though. --[[User:Gawdl3y|Gawdl3y]] ([[User talk:Gawdl3y|talk]]) 2016-06-23T17:07:57 (EDT) | I think it may be a bit disingenuous to say that the evaluation version is "unlimited" - although there's no actual time limit on it, I feel it's a bit dishonest and unfair to the developer to use it as your main editor without purchasing it. I believe he has expressed the same sentiment himself in the past, so this "illegitimate" behaviour should be discouraged, IMO. I'm not sure how to clarify this well in the opening paragraph, though. --[[User:Gawdl3y|Gawdl3y]] ([[User talk:Gawdl3y|talk]]) 2016-06-23T17:07:57 (EDT) | ||
I see what you mean but really product licensing and pricing are not relevant to making one text editor or another work with papyrus scripting. Each text editor page should be laser focused on how they can be used to develop mods for Fallout 4. The editor descriptions come off as a sales pitch with a very blatant bias to Atom. I still agree with your point about misrepresenting the reality of the Sublime Text license though. The best course of action may be to not mention pricing or licensing at all on any text editor page, and move that kind of information to the text editor category. Great start on a comparison table there too. |
Revision as of 18:23, 23 June 2016
Evaluation
I think it may be a bit disingenuous to say that the evaluation version is "unlimited" - although there's no actual time limit on it, I feel it's a bit dishonest and unfair to the developer to use it as your main editor without purchasing it. I believe he has expressed the same sentiment himself in the past, so this "illegitimate" behaviour should be discouraged, IMO. I'm not sure how to clarify this well in the opening paragraph, though. --Gawdl3y (talk) 2016-06-23T17:07:57 (EDT) I see what you mean but really product licensing and pricing are not relevant to making one text editor or another work with papyrus scripting. Each text editor page should be laser focused on how they can be used to develop mods for Fallout 4. The editor descriptions come off as a sales pitch with a very blatant bias to Atom. I still agree with your point about misrepresenting the reality of the Sublime Text license though. The best course of action may be to not mention pricing or licensing at all on any text editor page, and move that kind of information to the text editor category. Great start on a comparison table there too.