Difference between revisions of "GetAmmo - InstanceData"
Jump to navigation
Jump to search
imported>Qazaaq (added f4se member) |
|||
Line 18: | Line 18: | ||
== Examples == | == Examples == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
; | ; set up the weapon instance | ||
int slotIndex = PlayerRef.GetEquippedItemType(0) + 32 | |||
instanceData:Owner thisInstance = PlayerRef.GetInstanceOwner(slotIndex) | |||
; ammo type currently in the weapon | |||
Ammo ChamberedAmmo = instanceData.GetAmmo(thisInstance) | |||
</source> | </source> | ||
Revision as of 17:01, 14 October 2022
This article has been flagged as incomplete. |
Please help improve the wiki by learning how to contribute. |
F4SE Member of: InstanceData Script
Requires F4SE version 0.3.1 or higher.
Placeholder Description.
Syntax
Ammo Function GetAmmo(Owner akOwner) Native Global
Parameters
- akOwner: Placeholder Description.
Return Value
- Placeholder Description.
Examples
; set up the weapon instance
int slotIndex = PlayerRef.GetEquippedItemType(0) + 32
instanceData:Owner thisInstance = PlayerRef.GetInstanceOwner(slotIndex)
; ammo type currently in the weapon
Ammo ChamberedAmmo = instanceData.GetAmmo(thisInstance)