Difference between revisions of "GetCurrentGameTime - Utility"

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(Created page with 'Category:Scripting Category:Papyrus '''Member of:''' Utility Script Obtains the current game time in terms of game days passed (same as the global variable) == Synt…')
 
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== Return Value ==
== Return Value ==
The current game time in terms of "game days passed".
The current game time in terms of "game days passed".
== Return Value ==
No it DOES NOT
It returns a fractional value, NOT an EXACT Integer.
The comparison operators "<" and ">" will work but "==" WILL FAIL most of the time.
You must use a rounding function to cast the returned value to an exact integer i.e.
        ( day == Math.Floor(Utility.GetCurrentGameTime())  )
or maybe
        ( day == Math.Ceil(Utility.GetCurrentGameTime())  )


== Examples ==
== Examples ==

Revision as of 04:31, 13 September 2024

Member of: Utility Script

Obtains the current game time in terms of game days passed (same as the global variable)

Syntax

float Function GetCurrentGameTime() native

Parameters

None.

Return Value

The current game time in terms of "game days passed".

Return Value

No it DOES NOT

It returns a fractional value, NOT an EXACT Integer. The comparison operators "<" and ">" will work but "==" WILL FAIL most of the time. You must use a rounding function to cast the returned value to an exact integer i.e.

       ( day == Math.Floor(Utility.GetCurrentGameTime())  )

or maybe

       ( day == Math.Ceil(Utility.GetCurrentGameTime())  )

Examples

; What is the current in-game time?
Debug.Trace("The current time is: " + Utility.GetCurrentGameTime() + " in game days passed")

See Also