Difference between revisions of "Input Script"

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imported>ShadeMe
(Fix DirectX scan code link)
imported>Qazaaq
(added required f4se version)
 
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[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:Script Objects]]
[[Category:F4SE]]
'''Extends:''' [[ScriptObject Script]]
'''Extends:''' [[ScriptObject Script]]
{{Template:Papyrus:RequiredF4SE|version=0.3.1}}


Script for getting input information.
Script for getting input information.
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== See Also ==
== See Also ==
*[[DirectX_Scan_Codes|DirectX Scan Codes]]
*[[DirectX_Scan_Codes|DirectX Scan Codes]]
[[Category:Scripting]]
[[Category:Papyrus]]
[[Category:Script Objects]]
[[Category:F4SE]]

Latest revision as of 15:39, 21 January 2018

Extends: ScriptObject Script
Requires F4SE version 0.3.1 or higher.

Script for getting input information.

Definition[edit | edit source]

Scriptname Input Native Hidden

Properties[edit | edit source]

None

Global Functions[edit | edit source]

None

Member Functions[edit | edit source]

None

F4SE Global Functions[edit | edit source]

  • string Function GetMappedControl(int aiKeyCode)
    • Returns the name of the control bound to the given key code.
  • int Function GetMappedKey(string asControlName, int aiDeviceType = 0xFF)
    • Returns the key code of the named control.

Events[edit | edit source]

None

See Also[edit | edit source]