Difference between revisions of "OnMenuItemRun - Terminal"
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imported>Iceburg333 (Created page with "Category:Scripting Category:Papyrus Category:Events '''Member of:''' Terminal Script Event called when the player selects a terminal menu item. == Syntax == <so...") |
imported>Qazaaq (Added note about none reference argument and Pipboy) |
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== Parameters == | == Parameters == | ||
*auiMenuItemID: The ID of the menu item that was run | *auiMenuItemID: The ID of the menu item that was run. | ||
*akTerminalRef: The terminal | *akTerminalRef: The terminal reference initially activated. This will be none if activated from the players Pipboy. | ||
== Examples == | == Examples == |
Latest revision as of 22:14, 30 March 2019
Member of: Terminal Script
Event called when the player selects a terminal menu item.
Syntax[edit | edit source]
Event OnMenuItemRun(int auiMenuItemID, ObjectReference akTerminalRef)
Parameters[edit | edit source]
- auiMenuItemID: The ID of the menu item that was run.
- akTerminalRef: The terminal reference initially activated. This will be none if activated from the players Pipboy.
Examples[edit | edit source]
Event OnMenuItemRun(int auiMenuItemID, ObjectReference akTerminalRef)
Debug.Trace("Player selected menu item" + auiMenuItemID + " on " + akTerminalRef)
endEvent
Notes[edit | edit source]
- This event runs in parallel with the terminal menu item fragment.