Difference between revisions of "Hazard"

6 bytes removed ,  02:21, 29 March 2018
match redirect
imported>Qazaaq
(Added the obsolete template to the "Name" property.)
imported>Qazaaq
(match redirect)
 
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'''Papyrus:''' [[Hazard Script]]
'''Papyrus:''' [[Hazard Script]]


The [[Hazard]] [[:Category:Object_Classes|object]] is found within the [[Object Window]] under the [[:Category:Special Effect|Special Effect Category]].
The [[Hazard]] [[:Category:Object Classes|object]] is found within the [[Object Window]] under the [[:Category:SpecialEffect|SpecialEffect Category]].


== Editor Dialog ==
== Editor Dialog ==
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**'''Align to Impact Normal:''' Rotates the hazard such that its up-vector matches the impact normal; the hazard will align with the surface it is spawned against.
**'''Align to Impact Normal:''' Rotates the hazard such that its up-vector matches the impact normal; the hazard will align with the surface it is spawned against.
**'''Drop to Ground:''' Causes the associated [[Model File]] to appear close to the ground upon impact.
**'''Drop to Ground:''' Causes the associated [[Model File]] to appear close to the ground upon impact.
{{ClearFloats}}
{{ClearFloats}}


== See Also ==
== See Also ==
*[[:Category:Special Effect|Special Effect Category]]
*[[:Category:SpecialEffect|SpecialEffect Category]]




[[Category:Editor Reference]]
[[Category:Editor Reference]]
[[Category:Object Classes]]
[[Category:Object Classes]]
[[Category:Special Effect]]
[[Category:SpecialEffect]]
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