Difference between revisions of "BendableSpline"
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imported>Qazaaq |
imported>Qazaaq (see also) |
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== See Also == | == See Also == | ||
*[[TextureSet]] | |||
*[[:Category:Miscellaneous|Miscellaneous Category]] | *[[:Category:Miscellaneous|Miscellaneous Category]] | ||
Revision as of 19:44, 28 March 2018
Type: BNDS
Papyrus: None
Bendable splines are used by ropes, wires, and other objects: given a start point and an end point, the game will automatically create a 3D mesh representing a curved line between the two points. The BendableSpline object is found within the Object Window under the Miscellaneous Category.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Default Number of Tiles:
- Relative to Length:
- Default Number of Slices:
- Default Color: The color of any wires, ropes, etc., that use this BendableSpline.
- Wind Settings
- Sensibility:
- Flexibility:
- Texture Set: A TextureSet that can be applied to meshes generated for this bendable spline, when you want to create splines that use textures rather than solid textures. For example, RopeSpline uses the ClothRopeSpline texture set to gain a cloth texture.