Difference between revisions of "Climate"

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m (→‎Notes: Corrected number of days.)
imported>Scrivener07
(→‎Notes: On creating a new climate form via duplication of an existing climate.)
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== Notes ==
== Notes ==
* There is no New Moon phase in Fallout 4, which might explain why a 32 day lunar cycle was chosen. Thus the Waning Crescent phase will shift to the Waxing Crescent instead of a New Moon phase. The Lunar Phases are 4 days between each other. If there were a New Moon phase, it would be 12 days from New Moon to Full Moon.
* There is no New Moon phase in Fallout 4, which might explain why a 32 day lunar cycle was chosen. Thus the Waning Crescent phase will shift to the Waxing Crescent instead of a New Moon phase. The Lunar Phases are 4 days between each other. If there were a New Moon phase, it would be 12 days from New Moon to Full Moon.
* Attempting to create a new climate form will crash the editor when you click OK to finish it. If you wish to create a new climate, duplicate an existing climate first and make your changes there.


== See Also ==
== See Also ==
*[[:Category:WorldData|WorldData Category]]
*[[:Category:WorldData|WorldData Category]]

Revision as of 03:22, 25 January 2020

Papyrus: None

Climate objects are found in the Object Window under WorldData.

Editor Dialog

Climate Editor.png

  • ID: The editor ID which is used by the Creation Kit.

Notes

  • There is no New Moon phase in Fallout 4, which might explain why a 32 day lunar cycle was chosen. Thus the Waning Crescent phase will shift to the Waxing Crescent instead of a New Moon phase. The Lunar Phases are 4 days between each other. If there were a New Moon phase, it would be 12 days from New Moon to Full Moon.
  • Attempting to create a new climate form will crash the editor when you click OK to finish it. If you wish to create a new climate, duplicate an existing climate first and make your changes there.

See Also