Difference between revisions of "Destructible Object Data"
Jump to navigation
Jump to search
imported>Qazaaq (removed category) |
imported>Qazaaq m |
||
Line 33: | Line 33: | ||
== See Also == | == See Also == | ||
*[[:Category: | *[[:Category:Object Classes|Object Classes]] | ||
[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category:Object Classes]] | [[Category:Object Classes]] |
Latest revision as of 00:53, 4 December 2018
SubType: DEST
Papyrus: None
The Destructible Object Data editor can be found on objects that support destruction.
Editor Dialog[edit | edit source]
- Enabled: The destruction data must be enabled to add stage entries.
- Health: The object's base health.
- VATS Targetable:
- Large Actor Destroys:
- Damage Type Resistances:
- Damage Type:
- Resist:
Destruction Stage[edit | edit source]
- Health Percentage: The health percentage this destruction stage represents.
- Self Damage Per Second:
- Model Damage Stage:
- Flags
- Cap Damage:
- Disable Object:
- Destroy Object:
- Ignore External Dmg:
- Becomes Dynamic:
- Explosion: The Explosion to use.
- Debris:
- Debris Count:
- Replacement Model: The 3D Model File that will be used when this object is placed in the game world.
- Sequence Name: The text name of this destruction stage.