Difference between revisions of "Effect Chain"
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imported>Qazaaq m (bullets) |
imported>Qazaaq (removed extra heading) |
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*'''Test Descriptor:''' | *'''Test Descriptor:''' | ||
*'''Test File Output Model:''' | *'''Test File Output Model:''' | ||
*'''BSDelayEffect:''' | *'''Effect Types''' | ||
*'''BSOverdrive:''' | **'''BSDelayEffect:''' | ||
*'''BSStateVariableFilter:''' | **'''BSOverdrive:''' | ||
**'''BSStateVariableFilter:''' | |||
==== BSDelayEffect ==== | ==== BSDelayEffect ==== |
Latest revision as of 21:26, 6 November 2017
Type: AECH
Papyrus: None
The Effect Chain object is found within the Object Window under the Audio Category.
Editor Dialog[edit | edit source]
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Auditioning
- Play:
- Stop:
- Distance:
- Test File:
- Test Descriptor:
- Test File Output Model:
- Effect Types
- BSDelayEffect:
- BSOverdrive:
- BSStateVariableFilter:
BSDelayEffect[edit | edit source]
- Delay MS:
- Feedback %:
- Wet Mix %:
BSOverdrive[edit | edit source]
- Input Gain:
- Output Gain:
- Lower Threshold:
- Upper Threshold:
BSStateVariableFilter[edit | edit source]
- Center Freq:
- Q Value:
- Filter Mode: