Difference between revisions of "Equip Slot"
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imported>Qazaaq (Added editor object) |
imported>Qazaaq (crosslinked) |
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'''Type:''' <code>EQUP</code> | |||
<BR/> | |||
'''Papyrus:''' [[EquipSlot Script]] | '''Papyrus:''' [[EquipSlot Script]] | ||
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== Editor Dialog == | == Editor Dialog == | ||
[[File:Equip_Slot_Editor.png|thumb|right|400px]] | [[File:Equip_Slot_Editor.png|thumb|right|400px]] | ||
* | *{{Template:Editor:Property:ID}} | ||
*'''Condition Actor Value:''' The [[Actor Value]] to use as the condition for this equipment slot. | *'''Condition Actor Value:''' The [[Actor Value]] to use as the condition for this equipment slot. | ||
*'''Slot Parents:''' A collection of parent equipment slots. | *'''Slot Parents:''' A collection of parent equipment slots. | ||
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*[[Armor]] | *[[Armor]] | ||
*[[Weapon]] | *[[Weapon]] | ||
*[[Actor Value]] | |||
*[[:Category:Character|Character Category]] | *[[:Category:Character|Character Category]] | ||
Revision as of 01:49, 28 October 2017
Type: EQUP
Papyrus: EquipSlot Script
Equipment slots are used by Actors to determine if a Weapon or Armor may be equipped.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File.
- Condition Actor Value: The Actor Value to use as the condition for this equipment slot.
- Slot Parents: A collection of parent equipment slots.
- Use All Parents:
- Parents Optional:
- Item Slot:
Notes
None