Difference between revisions of "GetAmmoCapacity - InstanceData"

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imported>Qazaaq
(added f4se member)
 
 
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== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
; Placeholder Code.
; set up the weapon instance
int slotIndex = PlayerRef.GetEquippedItemType(0) + 32
instanceData:Owner thisInstance = PlayerRef.GetInstanceOwner(slotIndex)
 
; max ammo capacity
int AmmoCapacity = instanceData.GetAmmoCapacity(thisInstance) as int
</source>
</source>



Latest revision as of 17:00, 14 October 2022

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F4SE Member of: InstanceData Script
Requires F4SE version 0.3.1 or higher.

Placeholder Description.

Syntax[edit | edit source]

int Function GetAmmoCapacity(Owner akOwner) Native Global

Parameters[edit | edit source]

  • akOwner: Placeholder Description.

Return Value[edit | edit source]

  • Placeholder Description.

Examples[edit | edit source]

; set up the weapon instance
int slotIndex = PlayerRef.GetEquippedItemType(0) + 32
instanceData:Owner thisInstance = PlayerRef.GetInstanceOwner(slotIndex)

; max ammo capacity
int AmmoCapacity = instanceData.GetAmmoCapacity(thisInstance) as int

See Also[edit | edit source]