Difference between revisions of "Interface File"
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imported>Qazaaq (Created page with "Category:Editor Reference Category:Game Files Category:User Interface '''File Extension:''' <code>.swf</code>, <code>.fla</code>, <code>.as</code>, <code>.gfx</cod...") |
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Adobe flash is used to publish vector based animations that are playable by the game. | Adobe flash is used to publish vector based animations that are playable by the game. | ||
==Files== | |||
There are several kinds flash files with very different purposes. | |||
'''Movie:''' <code>.swf</code> | |||
* These are used by the flash player after being published from a '''Movie Project''' and '''Actionscript'''. | |||
'''Movie Project:''' <code>.fla</code> | |||
*Movie projects are used in combination with '''Actionscript''' to publish playable '''Movie''' files. | |||
'''Actionscript:''' <code>.as</code> | |||
*Fallout 4 uses the the Actionscript 3.0 language version. | |||
*This is the source code for flash animation scripting. | |||
==Tooling== | ==Tooling== |
Revision as of 01:26, 18 July 2016
File Extension: .swf
, .fla
, .as
, .gfx
Adobe flash is used to publish vector based animations that are playable by the game.
Files
There are several kinds flash files with very different purposes.
Movie: .swf
- These are used by the flash player after being published from a Movie Project and Actionscript.
Movie Project: .fla
- Movie projects are used in combination with Actionscript to publish playable Movie files.
Actionscript: .as
- Fallout 4 uses the the Actionscript 3.0 language version.
- This is the source code for flash animation scripting.
Tooling
- Adobe Flash
- There are other software projects that provided tooling for working with flash files.