Difference between revisions of "Interface File"
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== Tooling == | == Tooling == | ||
*[ | *[[Adobe Flash]] | ||
*[https://github.com/jindrapetrik/jpexs-decompiler JPEXS Free Flash Decompiler (FFDec)] | *[https://github.com/jindrapetrik/jpexs-decompiler JPEXS Free Flash Decompiler (FFDec)] | ||
*There are other software projects that provided tooling for working with flash files. | *There are other software projects that provided tooling for working with flash files. | ||
== See Also == | == See Also == | ||
*[[:Category: | *[[:Category:Game Files|Game Files Category]] | ||
*[[:Category: | *[[:Category:User Interface|User Interface Category]] | ||
Revision as of 05:11, 3 December 2018
File Extension: .swf
, .fla
, .as
, .gfx
The in game user interface and menus are vector based animations created with Adobe Flash via Scaleform.
Files
There are several kinds flash files with very different purposes.
Movie: .swf
- These are used by the flash player after being published from a Movie Project and Actionscript.
Movie Project: .fla
- Movie projects are used in combination with Actionscript to publish playable Movie files.
Actionscript: .as
- Fallout 4 uses the the Actionscript 3.0 language version.
- This is the source code for flash animation scripting.
Tooling
- Adobe Flash
- JPEXS Free Flash Decompiler (FFDec)
- There are other software projects that provided tooling for working with flash files.